Design:War: Revision history

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1 October 2024

  • curprev 08:2408:24, 1 October 2024Librae talk contribs 2,255 bytes +2,255 Created page with "* Semi-permanent fleets (lose cohesion when changed) * Fleet battles (large, generally prepared for) * Costly repairs * Maintenance costs * Beyond repair: ships sometimes have to be salvaged or disposed of * Partial repair: need good facilities for a full repair * Crew HR: HR is lost when people are lost * Fleet cohesion: Fleet needs to go through long training, or, better, trial by fire, to be effective. Changing the fleet structure makes it lose cohesion quickly. * Dri..."