From librae wiki
1 October 2024
- 08:5608:56, 1 October 2024 diff hist −1 m Language fix link markup current
- 08:5508:55, 1 October 2024 diff hist +616 N Language Created page with "Category:Lore There is a single [yet] unnamed language in the universe. Its alphabet and phonetics are based on Finnish, minus accented and "borrowed" letters. This language is used by toponyms and other names. Otherwise for now it's mostly English. ==Word construction== Consonants and vowels generally occur in turns. Both can be doubled: consonant/vowel can follow same or other consonant/vowel, but only once and subject to restrictions. ==Code== There is a name..."
- 08:4108:41, 1 October 2024 diff hist +149 N Category:Lore Created page with "Articles describing elements of universe lore. Not directly affecting gameplay, but should serve as a guide and gatekeeper for those implementing it." current
- 08:4008:40, 1 October 2024 diff hist +2,246 N Timeline edited version of the lore current
- 08:2608:26, 1 October 2024 diff hist +5 Main Page fix desdoc link current
- 08:2608:26, 1 October 2024 diff hist +170 N Design:Monetization Without Restrictions Created page with "* Cosmetics ** Skins for ships ** Avatars ** Special effects * Server-based, possible to ignore locally * Donations ** XMR * Renting servers * Selling brand * Merchandise" current
- 08:2608:26, 1 October 2024 diff hist +402 N Design:Logistics Created page with "* Single 10 cm^3 breach cost as base * Planets entry/exit costs ** Depends on gravity and atmosphere * Delivery to/from breach point based on star ** Gravity and debris * Piracy ** Additional costs, losses considered insured and replaced * Borders ** Depends on the policy * Fragile/volatile cargo ** Extra expensive * Infrastructure ** Helps reduce costs for initial investment * Tariffs ** Per empire" current
- 08:2508:25, 1 October 2024 diff hist +116 N Design:Soundtrack and Graphics Created page with "Neural networks? ==Style suggestions== * Jean Michel Jarr * El Huervo - Rest * Nightwish * Dune OST * Stellaris OST" current
- 08:2508:25, 1 October 2024 diff hist +176 N Design:Modding Toolset Created page with "* Well-documented code, tested and type-safe * Easily accessible code-less tools ** Map/Scenario editor ** Passive assets in JSON * CLI tools ** Server, map generation, testing" current
- 08:2508:25, 1 October 2024 diff hist +666 N Design:Covert Action Created page with "* Political operations ** Changing relations ** Changing perception of certain events * Industrial operations ** Destroying assets ** Obtaining production HR * Science operations ** Gaining progress in technology ** Disrupt enemy progress ** Obtain or destroy enemy's HR * War operations ** Infiltrating fleets ** Lowering cohesion ** Intel ** Black ops * Counterops ** Hiding certain area of activitity ** Disinformation * Gay ops ** Cultural warfare ** False flag operation..." current
- 08:2408:24, 1 October 2024 diff hist +708 N Design:Diplomacy Created page with "* Agreements: trade, war, science, others. ** Tariff limits ** Sanctions: trade limits on others ** War alliance: defense, war, splitting gains, self-reporting ** Cross-learning, with possible limitations ** Sharing machinery with maintenance dependant ** Lend-lease * Easily tracked, possible to violate but with repercussions * Secret deals that later can be made public ** Might include a verifiable signature * Migration ** Economical, war, cultural migrants, tourism **..." current
- 08:2408:24, 1 October 2024 diff hist +2,255 N Design:War Created page with "* Semi-permanent fleets (lose cohesion when changed) * Fleet battles (large, generally prepared for) * Costly repairs * Maintenance costs * Beyond repair: ships sometimes have to be salvaged or disposed of * Partial repair: need good facilities for a full repair * Crew HR: HR is lost when people are lost * Fleet cohesion: Fleet needs to go through long training, or, better, trial by fire, to be effective. Changing the fleet structure makes it lose cohesion quickly. * Dri..." current
- 08:2308:23, 1 October 2024 diff hist +3,167 N Design:Space Terrain Created page with "==Starlanes== To make the universe easily perceivable and avoid micromanagement and other gameplay issues that typically stem from free-form space travel, all travel between star systems is only possible via set "starlanes" which represent the possibility to instantly move between two systems after certain preparations. It takes time and resources to open *breaches* between systems, and exit and entry only can be on the edge of a star system. Cost scales exponentially b..." current
- 08:2208:22, 1 October 2024 diff hist +1,361 N Design:Science Created page with "* Natural and humanitarian ** Natural regards physical phenomena and results in improvements in mosts areas of human life. Requires personnel and much materials *** Fundamental: not immediately useful but required for further advancements *** Weapons: everything that kills. Requires polygons for experimentation, secure facilities *** Energetics: transmission, production, transformation, and storage of energy. Requires energy and large experimental installations. *** Mate..." current
- 08:2108:21, 1 October 2024 diff hist +1,188 N Design:Internal Politics Created page with "* Information policy ** Freedom of the press: improves trust, impedes PR spins, covert vulnerability ** Scientific information: improves scientific HR, covert vulnerability * Interest groups ** Warlike cultures like to increase military spending ** Science groups like to see certain technologies developed ** Economic ones promote less taxes and tariffs ** Religious seek their specific agenda ** Civic movements to change a certain social policy * Classes of citizens ** Ce..." current
- 08:2108:21, 1 October 2024 diff hist +1,183 N Design:Human Space Empire Created page with "* Cultures: humans belong to a culture, which cannot be easily changed. Cultures affect areas such as governance, craft, war ** Starting cultures with histories ** Attitude towards war, personal freedom, trade, centralization, taxes and other things * Genetics: humans can possess different genetics which affect their performance in various areas as well as alienating or attracting others ** Augmentations: (attempted) improvements of humans * HR: quality of human resource..." current
- 08:2108:21, 1 October 2024 diff hist +656 N Design:Economics Created page with "* Market trading ** Galaxy-wide goods exchange algorithm ** Considers tariffs and other local conditions ** Smuggling always possible but expensive * Different, special kinds of goods ** Produced in different kinds of places ** Required by diffenent people and places ** Varied simplicity of transporting ** Services * Stock exchange tools ** Futures ** Orders ** By market ** Options * Energy credits as a first simple means of interempire trading ** Redeemable in capitals..." current
- 08:1808:18, 1 October 2024 diff hist +282 N Design:Performance Created page with "* something that 15yo thinkpad with linux can run fine * 0% CPU idle * No hardware acceleration required * Minimum RAM footprint * Minimum network requirements, handling instability graciously * Small saves * Doesn't require animation * Doesn't ask server for information constantly" current
- 08:1108:11, 1 October 2024 diff hist +446 N Design:Multiplayer Created page with "* WEGO: Simultaneous, secure, deferred turns so players don't waste any time ** Server prepares custom "views" for every player, containing only information they are supposed to know ** Players receive views and make "actions" based on them, which are submitted to server ** Server executes all actions simultaneously and repeats the cycle. * Communication: simple ingame chat * End-of-turn notifications, both ingame and not * Fair map generator" current
30 September 2024
- 13:4813:48, 30 September 2024 diff hist +4,476 N Design:Main Document Created page with "==Key values== Things that are considered ultimate goals of the project. These should be always kept in mind. Headings have a link to more detailed description of what is wanted. ===Multiplayer=== {{Main|Design:Multiplayer}} The game should provide deferred turns (aka WEGO) multiplayer and generally provide good multiplayer experience. Deferred turns make it faster to play and it is hard to provide an AI that is challenging while keeping game still interesting for hu..."
- 13:4013:40, 30 September 2024 diff hist −11 Template:Hatnote No edit summary current
- 13:3913:39, 30 September 2024 diff hist +101 N Template:Hatnote Created page with "<includeonly><!-- --><div style="margin-left: 30px;">{{{text|{{{1}}}}}}</div><!-- --></includeonly>"
- 13:3913:39, 30 September 2024 diff hist +529 N Template:Main Created page with "<includeonly><!-- -->{{hatnote|text=<!-- -->''Main article{{#if:{{{2|}}}|s}}: ''<!-- -->[[:{{{1}}}|{{#if:{{{t1|}}}|{{{t1}}}|{{ucfirst:{{{1}}}}}}}]]<!-- -->{{#if:{{{2|}}}|, [[:{{{2}}}|{{#if:{{{t2|}}}|{{{t2}}}|{{ucfirst:{{{2}}}}}}}]]}}<!-- -->{{#if:{{{3|}}}|, [[:{{{3}}}|{{#if:{{{t3|}}}|{{{t3}}}|{{ucfirst:{{{3}}}}}}}]]}}<!-- -->{{#if:{{{4|}}}|, [[:{{{4}}}|{{#if:{{{t4|}}}|{{{t4}}}|{{ucfirst:{{{4}}}}}}}]]}}<!-- -->{{#if:{{{5|}}}|, :{{{5}}}|{{#if:{{{t5|}}}|{{{t5}}}|{{uc..." current
29 September 2024
- 11:3311:33, 29 September 2024 diff hist +285 Universal Entanglement No edit summary current
- 11:3111:31, 29 September 2024 diff hist +2 Universal Entanglement grammar
- 11:3011:30, 29 September 2024 diff hist +362 N Universal Entanglement Created page with "{{PAGENAME}} is a technology enabling virtually instanteous, secure communication with any place in known universe, using cheap U-Link devices based on quantum mechanics. Establishing a link requires physical movement of a communication device to a new location, but eavesdropping on such communication is impossible without stealing a device. Category:Lore"
23 September 2024
- 11:4011:40, 23 September 2024 diff hist +24 N File:Librae-starry-gear-eye.svg No edit summary current
- 11:0111:01, 23 September 2024 diff hist −358 MediaWiki:Licenses Replaced content with "* CC0|CC0 aka public domain" current Tag: Replaced
- 11:0111:01, 23 September 2024 diff hist +361 MediaWiki:Licenses No edit summary
- 11:0011:00, 23 September 2024 diff hist +19 MediaWiki:Licenses No edit summary
- 10:5910:59, 23 September 2024 diff hist 0 MediaWiki:Licenses No edit summary
- 10:5810:58, 23 September 2024 diff hist 0 File:Librae-balance.svg Librae uploaded a new version of File:Librae-balance.svg current
- 10:5410:54, 23 September 2024 diff hist 0 N File:Shipspeeding.svg No edit summary current
- 10:3010:30, 23 September 2024 diff hist 0 N File:Librae-balance.svg No edit summary
- 10:3010:30, 23 September 2024 diff hist +5 N MediaWiki:Licenses Created page with "- CC0"
22 September 2024
- 16:1716:17, 22 September 2024 diff hist 0 Main Page →Librae: finally fix the name
- 16:1716:17, 22 September 2024 diff hist +6 Main Page No edit summary
- 16:1616:16, 22 September 2024 diff hist −411 Main Page No edit summary