Design:Logistics

From librae wiki
  • Single 10 cm^3 breach cost as base
  • Planets entry/exit costs
    • Depends on gravity and atmosphere
  • Delivery to/from breach point based on star
    • Gravity and debris
  • Piracy
    • Additional costs, losses considered insured and replaced
  • Borders
    • Depends on the policy
  • Fragile/volatile cargo
    • Extra expensive
  • Infrastructure
    • Helps reduce costs for initial investment
  • Tariffs
    • Per empire