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20 October 2024

6 October 2024

5 October 2024

  • 17:5917:59, 5 October 2024 diff hist +109 N User:LibraeCreated page with "That is our last-ditch attempt to win 4X genre a reprieve from extinction at the hands of an awakening skoof." current
  • 17:5917:59, 5 October 2024 diff hist +29 N AssetRedirected page to Category:Assets current Tag: New redirect
  • 17:5817:58, 5 October 2024 diff hist +21 FarmNo edit summary
  • 17:5817:58, 5 October 2024 diff hist +188 N Category:AssetsCreated page with "An asset is an entity that produces Goods or some useful services. Assets can be constructed, damaged, and salvaged, and typically require some construction and then maintenance costs." current
  • 17:5217:52, 5 October 2024 diff hist +199 N FarmCreated page with "{{PAGENAME}} is an asset that produces food. 1 Farm produces 1 Food in one week. This is a constant, other parameters, such as construction cost and maintenance change depending on circumstances."
  • 15:1015:10, 5 October 2024 diff hist +40 BreachingNo edit summary current
  • 15:0515:05, 5 October 2024 diff hist +115 StarlaneNo edit summary current
  • 14:5814:58, 5 October 2024 diff hist +70 FuelNo edit summary
  • 14:5614:56, 5 October 2024 diff hist +32 B-OxNo edit summary current
  • 14:2414:24, 5 October 2024 diff hist +352 N EarthCreated page with "{{PAGENAME}} is the now-destroyed home planet of the humanity. It mostly exists as part of the supernova Sol, but still serves as a golden standard of human habitat, and artifacts from it are still being sometimes discovered in most unexpected systems, either thrown there in the process of the project HIGHWAY, or serving as a life raft for survivors."
  • 14:2214:22, 5 October 2024 diff hist +150 N WeekCreated page with "One {{PAGENAME}} is one turn ingame, and equal (probably) to one former Earth week. All industry tries to synchronize itself to one standard week." current
  • 14:2014:20, 5 October 2024 diff hist +8 FoodNo edit summary
  • 14:2014:20, 5 October 2024 diff hist +224 N FoodCreated page with "{{PAGENAME}} is a representation of basic human foodstuff. 1 Food is enough to subsist 1 human for 1 week in normal terran conditions. {{good|Food|transport_cost=0.001 EC|users=population, fleet crew|producers=Farm assets}}"
  • 14:1814:18, 5 October 2024 diff hist +145 N Template:GoodCreated page with "{|class=wikitable |+ Trading Good: {{{1}}} |- ! Transport cost | {{{transport_cost}}} |- ! Produced | {{{producers}}} |- ! Used | {{{users}}} |}" current
  • 11:5511:55, 5 October 2024 diff hist +650 N Cosmic RaysCreated page with "Category:Lore {{PAGENAME}} are one of the biggest obstacles to interstellar travel. The strongest manifestation of hate the void has for humans, these particles originate from stars and destroy flesh and tech alike. To protect from the rays, voidcraft or human habitats have to deploy magnetic fields, which consume a lot of energy, or some kind of physical protection. Exposure to the cosmic rays will lead to irreparable damage to electronics or cancer in humans. Fo..." current
  • 11:4211:42, 5 October 2024 diff hist 0 Planetfix a link
  • 11:3911:39, 5 October 2024 diff hist +58 Planetfix markup
  • 11:3611:36, 5 October 2024 diff hist +663 PlanetNo edit summary
  • 10:5610:56, 5 October 2024 diff hist +1,130 N PlanetCreated page with "Planet are contained in Star Systems. The population living in them is somewhat interconnected and can form a semi-independent economy. ==Key Properties== ===Core Spin Speed=== Some planets have a molten magnetic core, which spins relatively to the surface and thus generates a magnetic field, protecting the population from deadly Cosmic Rays. The derived property is Effective Cosmic Ray Intensity, which is <code>CSS.sub(CRI).max(0)</code>. The lower is the ECR..."
  • 10:5110:51, 5 October 2024 diff hist +762 N Development:UnitCreated page with "If something needs a unit (like distance, speed, resource amount), take a smallest amount that can be considered useful in gameplay, and make it 1 unit. If unit is produced from other units, make it relative to 1 other units. Resulting unit should still be divisible to microunits (1e-6). When using Units struct, this is how a unit works by default. Maximum possible amount of a unit stored in a variable then is ~9 trillion (i64 max being 9e18, 1e6 for microunits, 9e12 le..." current
  • 10:2810:28, 5 October 2024 diff hist 0 Development:Structurerefix the link
  • 10:1710:17, 5 October 2024 diff hist +508 Development:StructureNo edit summary
  • 09:4609:46, 5 October 2024 diff hist +875 Development:StructureNo edit summary
  • 09:4009:40, 5 October 2024 diff hist 0 Development:Structurefix a link
  • 09:3609:36, 5 October 2024 diff hist +2,127 N Development:StructureCreated page with "This article describes the structure of the code of Librae. [The code itself is https://gitlab.com/librae/librae available on GitLab]. Part of the game engine is called <code>rustorion</code>. It's the older name for the project, and intended to be the name of the engine, when it is fully separated from game logic. ==Language== The game is written in Rust. It tries to be pure Rust, but some unique foreign components are still used, most prominently GTK4 for the user i..."

2 October 2024

  • 08:2608:26, 2 October 2024 diff hist +198 N StarlaneCreated page with "Starlanes are representations of possible connections between Star Systems. In certain points on the fringes of a Star System it is possible to set up Breaching to cross over to another one."

1 October 2024

  • 12:0112:01, 1 October 2024 diff hist +255 N ECCreated page with "EC (Energy Credits) are a cryptocurrency issued by an authority, representing fuel 1 to 1. These can be exchanged in an Empire's capital, the client being responsible for transportation. EC are typically used for any transactions within an Empire."
  • 11:4011:40, 1 October 2024 diff hist +680 N FuelCreated page with ""Fuel" is fusion fuel, a rare compact substance (deuterium) that powers fusion reactors of virtually all machinery, from farming implements to space freighters. Due to its relative ease of transport and universal usefulness, it is considered a basic exchange unit. EC are usually used as a substitute for virtual exchanges. ==Obtaining== Fuel can be obtained from scouring any kind of planet, but it is most abundant in crusts of cold planetoids lacking a core. Obtaini..."
  • 10:4210:42, 1 October 2024 diff hist +347 N EmpireCreated page with "An Empire is a centrally managed society. It controls a capital (currently a Star System) and might control additional Star Systems and Fleets. Empires are controlled by an Autoking. Empires issue EC in exchange for fuel delivered in their capital and dispense Fuel in the same location in exchange for EC, at a flat rate of 1." current
  • 10:3810:38, 1 October 2024 diff hist +994 N Star SystemCreated page with "{{PAGENAME}} is a most common unit of administration and logistics. Star systems are interconnected by Starlanes, contain a star, optionally some planets, fleets and various space structure. A star system can be controlled by an Empire. ==Star Type== ===G-Type=== Similar to the former Sol, feature low radiation and often contain life-friendly planets. ===Red Giant=== High luminosity and radiation. Their systems are rich in rare elements, facilitating..." current
  • 09:4009:40, 1 October 2024 diff hist +20 B-OxNo edit summary
  • 09:4009:40, 1 October 2024 diff hist +1,406 N B-OxCreated page with "thumb Aeternal Shipments B-Ox, Also known as The Venerable Box, this versatile container carrier is ubiquitous throughout the known space. Solo merchants love the combination of spacious hull and a cannon turret that can face backwards, more rough types appreciate that it can carry and quickly deploy a commando squad, corporations make use of all of this, and most importantly, everybody loves that the thing can be licensed cheaply and cobbled together..."
  • 09:2409:24, 1 October 2024 diff hist +24 N File:B-ox.pngNo edit summary current
  • 09:2009:20, 1 October 2024 diff hist +246 BreachingNo edit summary
  • 09:0809:08, 1 October 2024 diff hist +592 N BreachingCreated page with "Category:Lore There are points at edges of star systems that allow dramatically accelerated travel to another warp point located near another star. This travel requires opening a "breach", a shortcut between two points in space, the process of opening one includes using sensitive, expensive machinery and expending significant amount of energy and time, depending on how big breach should be and how stable. Location of stars accessible by bridge is usually not possibl..."
  • 09:0609:06, 1 October 2024 diff hist +743 N AutokingCreated page with "Category:Lore {{quote|There is a time when a man lords it over others to his own hurt.|Ecclesiastes 8:9}} Autokings, also known as Culture Bound Benevolent Dictators, are bespoke AIs created to manage empires. They do not obey any orders, but due to a culture link ingrained in their construction, have an unique understanding with their people. Autokings directly command imperial automated production and AI-driven machines of war, so dismounting one is a difficult t..." current
  • 09:0109:01, 1 October 2024 diff hist +2,076 N Void ChurchCreated page with "Category:Lore {{quote|Know that you are living in a cursed world. Nothing here will ever match to your expectations, others will fail you, the Void will fail you, and you will fail yourself and eventually die. The best you can hope for is to improve it a bit in order for your brain to release the proper chemicals. Abandon your hope and prepare for an endless struggle.|Speech at a Void Church initiation meeting|a clandestine recording.}} The Void Church (VC) is a re..."
  • 09:0109:01, 1 October 2024 diff hist +610 N Template:QuoteCreated page with "<blockquote class="templatequote"><div class="quote">{{{text|{{{quote|{{{1|<noinclude>{{lorem ipsum}}</noinclude><includeonly>{{error|Error: No text given for quotation (or equals sign used in the actual argument to an unnamed parameter)}}</includeonly>}}}}}}}}}</div>{{#if:{{{sign|{{{cite|{{{2|<noinclude>TRUE</noinclude>}}}}}}}}} |<div class="templatequotecite">—{{{sign|{{{cite|{{{2|<noinclude>Someone</noinclude>}}}}}}}}}{{#if:{{{source|{{{..." current
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